Tuesday, October 26, 2010

Rani, Elliott and Kevin

Our game is based on a scavenger hunt. The player is given a location and they must go to that location and find the next location. The repeat this until the find the envelope and bring it back to the classroom before the time limit.

We tested out our game with two people. The first subject got lost and that was when we noticed that our game made the player realized how little they knew the campus. We then decided to edit the locations to our three maps so the player will have to go around to school in a way that is unfamiliar to them. Our second subject was able to complete the game faster than the first subject and she revealed that she had asked for help finding places. We first thought of banned the ability to ask questions but then reconsidered because it made people talk to other people they normally wouldn't talk to. She also felt that the phone call at the end disrupted the flow of our game. So we changed it so that the player would have to return to the classroom to finish the game. Having the two people test out our game helped refined our rules and defined a purpose to our game.

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